- Gal6 Guide menu
- Gal6 Guide
- Species menu
- Species Selection
- Planet menu
- Galaxy menu
- System
- Gal6Time (G6T)
- Communication menu
- Economy menu
- Technology
- Production
- Probes menu
- Brief overview of ships menu
- Planetary defense system (PDS)
- Alliances menu
- Battle menu
- Experience Points and Ranks menu
- Experience Points and Ranks
- Experience Point (XP) menu
- Score
- Ranks menu
- Mentor System
- Gal6 Detailed Information menu
- Gal6 Detailed Information
- USRIB
- Control Center menu
- Communication menu
- Communication
- News menu
- Messages menu
- Forum menu
- Forum
- Forum Types
- New forum topic
- Topic Page
- New Comment
- Notes menu
- Economy menu
- Production menu
- Production
- Ship menu
- Planetary Defense System (PDS) menu
- Probes menu
- Fleet menu
- Fleet
- Control menu
- Scout menu
- Scout
- Launch probe
- Probe database
- Settings
- Planet menu
- Galaxy menu
- Galaxy
- Profile menu
- Politics menu
- Bulk Galaxy
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- Credit menu
- Credit
- Purchase Credits
- Payment method
- History menu
- Extra menu
- Notifications menu
- Earning Credits
- Gal6 menu
- Calculation of planet scores
- Examples for battles menu
- Examples for battles
- Basic definitions menu
- The General flow of battles
- Calculating the battle
- Simple battle menu
- Blocking menu
- Capturing ships menu
- Stealing plasmators menu
- A Medium Battle menu
- A Large Battle menu
- Factors influencing the calculation of battle scores menu
- Efficiency matrix
- Balance of Battle
Battle
There are times when diplomacy fails and weapons are necessary.
As your planet steadily develops, you will be able to build stronger ships and eventually create a fleet to be feared by all those in the galaxy.
The structure of a fleet is of key importance, as each ship responds differently to other ships.
With the help of your fleet, you can defend yourself and your alliance and launch attacks against your enemies. This is absolutely necessary as resources are limited. The time will come when looting will be cheaper than hunting for new plasmators, so combat will be unavoidable.
Battles are fought near planets and are forbidden in deep space or while journeying.
Reasons for going to battle might be for:
- Capturing plasmators, raw materials.
- Capturing ships in case of the Piraati species.
- Weakening the military forces of your enemies.
- Defending your alliance from the attacks of hostile fleets.
- Obtaining information about the enemy (Spy ship).
Please see the detailed description of a battle in the chapter on battle samples.