- Gal6 Guide menu
- Gal6 Guide
- Species menu
- Species Selection
- Planet menu
- Galaxy menu
- System
- Gal6Time (G6T)
- Communication menu
- Economy menu
- Technology
- Production
- Probes menu
- Brief overview of ships menu
- Planetary defense system (PDS)
- Alliances menu
- Battle menu
- Experience Points and Ranks menu
- Experience Points and Ranks
- Experience Point (XP) menu
- Score
- Ranks menu
- Mentor System
- Gal6 Detailed Information menu
- Gal6 Detailed Information
- USRIB
- Control Center menu
- Communication menu
- Communication
- News menu
- Messages menu
- Forum menu
- Forum
- Forum Types
- New forum topic
- Topic Page
- New Comment
- Notes menu
- Economy menu
- Production menu
- Production
- Ship menu
- Planetary Defense System (PDS) menu
- Probes menu
- Fleet menu
- Fleet
- Control menu
- Scout menu
- Scout
- Launch probe
- Probe database
- Settings
- Planet menu
- Galaxy menu
- Galaxy
- Profile menu
- Politics menu
- Bulk Galaxy
- Access menu
- Galaxy forum
- Alliance menu
- Mentor menu
- Credit menu
- Credit
- Purchase Credits
- Payment method
- History menu
- Extra menu
- Notifications menu
- Earning Credits
- Gal6 menu
- Calculation of planet scores
- Examples for battles menu
- Examples for battles
- Basic definitions menu
- The General flow of battles
- Calculating the battle
- Simple battle menu
- Blocking menu
- Capturing ships menu
- Stealing plasmators menu
- A Medium Battle menu
- A Large Battle menu
- Factors influencing the calculation of battle scores menu
- Efficiency matrix
- Balance of Battle
Bulk galaxy
Planets are initially protected for 96 rounds. You will be continuously updated about this on the Gal6 settings page. During this time, planets can neither be attacked nor launch attacks themselves. Planets can spend the first 72 rounds in their Bulk galaxy. They may leave the galaxy in three ways:
- Your planet may join a Warlord’s galaxy at any time upon the invitation of a Warlord (even during the protected time period, if you wish to receive such an invitation);
- You may create a new, private galaxy by using your credits;
- The USRIB (see above) will place the planet into a galaxy at random upon the expiration of the 72 rounds.
Once your planet is positioned in a non-bulk galaxy, you will remain under USRIB protection for the next 24 rounds. During this period, you can't be targeted by attackers, but you can dispatch attacking fleets. If you dispatch an attacking fleet before the duration of the protection expires, the protection will automatically be lifted from your planet.
Private galaxy
Private galaxies may be purchased with credits. Planets may join only at the invitation of the commander of the galaxy. The creator of a private galaxy will automatically be given the title of Galaxy Commander. Provide me more information about the Private galaxy option!